Line2D navigation path working!


It's working. I have the bots navigating the Line2D path. The bots start with the first line segment position and once reached then navigate to the next position. I am using Godot's NavigationServer2D to navigate the path from position to position. It's working well.

The bots will use these Line2D paths as preferred paths and use them to arrive at an area of the map. Once the destination is reached (the end of the line path) bots will either hunt or defend and loiter.

I will have lots of other uses for this Line2D path method for sure. If you code in Godot GDScript using this method is an easy way to  establish paths using NavigationServer2D.

More soon...
Vidiot_X

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