Lighting changes.


I have been working on lighting. I have enabled lights for all players and bots and the results are pretty cool. To better support the new lighting changes I have basically turned off all static lighting in base. Most of the light generated is by a ship or an effect.  I will be working this over the next few days trying different specular, other effects and generating new normal and specular map images.

I will be experimenting  with lighting looking for a mix of drama and tactical clarity .

More soon...
Vidiot_X


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