2 development videos and progress update.
Update: I have included two development snapshot videos both showing 32 bot's battling testing the Phoenix USC client and server. Bot's are now a big part of the game and I am working to improve their AI logic .
In just over a month of project development I have accomplished the following:
* Updated Phoenix USC website.
* Updated Phoenix USC ITCH.IO page.
* Compiled encrypt ready (encrypted) export templates for Godot (Windows, Linux, Mac). Protecting code, media and more.
* Updated promotional media and produced a dev snapshot video.
* Tested and verified W4 Build PCK encryption.
* Converted form Godot 4.3 to 4.4.1 (most current)
* and more....
Todo:
* Setup VPS and test new server and client.
* Get server and client ready for a basic sanity test of the system and game. I really hope this goes well.
My goal going forward is to get a client ready to test. A very basic logon and capture the flag. I'll have more on this shortly. Think simple CTF match. I am hoping to have this done within the next 30 days.
More soon....
Vidiot_X
Phoenix Universe of Space Combat
Phoenix USC -Space action combat MMO.
Status | In development |
Author | Vidiot_X |
Genre | Action |
Tags | 2d-shooter, combat, i-os, linux, mmo, monkey2, Space, Top down shooter, windows |
Languages | English |
More posts
- Overhead lighting.18 hours ago
- The subtle art that is ISO.3 days ago
- Specular and Normal maps do the trick. Huge difference.4 days ago
- Map streamlining and lighting.5 days ago
- Back to the lighting past.6 days ago
- Lighting changes.7 days ago
- Bot navigation polygon's and bot navigation.9 days ago
- Page and development update.27 days ago
- Now testing the core of Phoenix USC. Clients available.Oct 19, 2022
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